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Heineken | James Bond | Skyfall 007
SKYFALL 007 + Heineken
Roles and Responsibilities:
Concept, Lead Art director on tvc, digital and activation, packaging and print.
The film sets up the legendary encounter that sees Heineken come
face to face with James Bond in their most Legendary collaboration yet.
2012
Advertising, Art Direction, Web Design
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EYE. Groundbreaking event
Roles and Responsibilities: Concept, Art director, designer and development with coder.
NEW MEDIA
By transforming the sand of construction
site , into a living sculpture of the museum ,
we created a big bang moment during the
groundbreaking event for the new Film Museum.
Sculpture made from the sand of the new location by The Sandfactory
Art director : Thijs Biersteker
Artist : Theo Watson
Wieden+Kennedy Amsterdam
2010
Art Direction, Digital Art, Performing Arts
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OAT SHOES - World's first biodegradable sneaker
Roles and Responsibilities: Product development- Creative direction , concept, strategy, design, activation and pr.
PRODUCT DESIGN - INSTALLATION- APP
Introducing OAT shoes. World's first biodegradable shoe in the world.
If your done walking you can burry them and they will bloom by the embedded seeds. Cradle to cradle at it's best.
2011
Art Direction, Branding, Product Design
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Nike. Dutch Write the future
Roles and Responsibilities:
Concept, Art director.
TVC - PRINT
2010
Art Direction, Film, Television
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W+K Virtual Holiday Dinner
Roles and Responsibilities:
Concept, Art director, set design, ux development.
INTERACTIVE INSTALLATION
A holiday dinner for friends and family afar to dine with on another, screen to screen. We simply let friends and family and clients Skype into the virtual holiday dinner and the facial recognition software allowed them to control the doll at the table.
2010
Interaction Design, Installation Design, Art Direction
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COCA-COLA ANTIDOTE.
Roles and Responsibilities:
Concept, Art Director
PRINT
The refreshing antidote to the modern day woes. Global billboard campaign.
2010
Advertising, Art Direction, Illustration
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GET LOST. Mobile app
Roles and Responsibilities:
Concept, Art director, designer.
GET LOST APP
Discover Rotterdam by getting lost in it.
Mobile app- web design- Pr- Fanfilm
In 2007 the city of Rotterdam wanted a tourist city map. We made it a city app. Get Lost. An Mobile app that made you purposefully get lost in a city worth discovering every single bit off.
2010
Advertising, Game Design, mobile application
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COCA-COLA TEEN SPIRIT
Roles and Responsibilities:
Concept, Art direction.
PRINT
Global print campaign
An iconic Coca-cola look with today's feel.
2012
Advertising, Art Direction, Photography
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Nokia - every message brings us closer..
Roles and Responsibilities:
Concept, Art direction.
PRINT - DIGITAL
Global launch of the e3 and c5 Nokia phones that have messaging at the core of the device.
2011
Art Direction, Set Design, Advertising
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EA GRAND SLAM TENNIS - Intergrated
Roles and Responsibilities:
Concept, Art direction.
TVC- FACEBOOK GAME - PRINT
Global launch of a new game.
Tvc, print and a facebook game.
2010
Art Direction, Game Design, Information Architecture
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EYE- FILM MUSEUM TRAILERS
Roles and Responsibilities:
Concept, Art direction, set design.
TVC 3x
Trying to push the new name and logo
we designed every month with different eye dents.
No budgets, lots of favors and fun.
2010
Advertising, Film, Art Direction
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DIG DEEP, FIND NICE WORK.
Roles and Responsibilities:
Concept, Art direction.
COVER DESIGN
Cover design for the Cebuco anual 2009.
It features the best ads in news papers
every year. The idea to this piece was that
you had to dig deep to find something nice
in the news papers.
2010
Advertising, Photography, Set Design
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Amnesty- Cannes young lions.
Roles and Responsibilities:
Concept, Art direction/ designer.
PRINT
Showing the power of Amnesty international within one ad.
2012
Advertising, Art Direction, Creative Direction